MEGABYTE: Predicting Million-byte Sequences with Multiscale Transformers
The paper proposes Megabyte, a multi-scale decoder architecture that enables end-to-end differentiable modeling of sequences of over one million bytes. This allows byte-level models to perform competitively with subword models on long context language modeling, achieve state-of-the-art density estimation on ImageNet, and model audio from raw files.
Implement Megabyte to improve language modeling, density estimation, and audio modeling.
HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation
HACK is a novel parametric model for constructing the head and cervical region of digital humans. The model seeks to disentangle the full spectrum of neck and larynx motions, facial expressions, and appearance variations. HACK provides personalized and anatomically consistent controls, particularly for the neck regions, offering more accurate and expressive controls. This approach has significant benefits for numerous applications and enables inter-correlation analysis between head and neck for fine-grained motion synthesis and transfer.
Use HACK to create high-fidelity animations with anatomically consistent controls for the head and neck regions.
ArtGPT-4: Artistic Vision-Language Understanding with Adapter-enhanced MiniGPT-4
ArtGPT-4 is a multimodal model trained on image-text pairs using a Tesla A100 device in just 2 hours, using only about 200 GB of data. The model can depict images with an artistic flair and generate visual code, including aesthetically pleasing HTML/CSS web pages. The article proposes novel benchmarks for evaluating the performance of vision-language models, and ArtGPT-4 scored higher than the current model and was only slightly worse than artists on the 6-point scale.
Implement ArtGPT-4 to generate images with an artistic flair and visually pleasing web pages.
Universal Source Separation with Weakly Labelled Data
This paper proposes a universal audio source separation framework that uses weakly labeled audio data to separate arbitrary sound sources via a single model. The proposed system achieved significant improvements in separating a wide variety of sound classes, including sound event separation, music source separation, and speech enhancement.
Implementing this framework can significantly improve audio analysis and processing in various industries, including music, entertainment, and security.
Optimizing Memory Mapping Using Deep Reinforcement Learning
This paper introduces a Reinforcement Learning (RL) agent, mallocMuZero, to solve the memory mapping problem that occurs during compilation of machine learning programs. The proposed system outperformed the default solver used by the Accelerated Linear Algebra (XLA) compiler on a benchmark of realistic ML workloads and improved the execution time of the recently published AlphaTensor matrix multiplication model.
Implementing this approach can significantly improve the resource scheduling and allocation in various industries, including cloud computing and machine learning acceleration.